Showing posts with label Zone Mortalis. Show all posts
Showing posts with label Zone Mortalis. Show all posts

Tuesday 23 May 2017

Horus Heresy 30k Event Report "Face of Oblivion": Myrmidons and the Mad Magos march to war. Warning! Post may contain army pics galore!

Trip report from the EyeofHorusPodcast event "Face of Oblivion"

Dark Mechanicus Magos Prime Malagra with Occularis and Thallax

Once again Brisbane has shown its strong 30k form with another awesome event. Tim and Michael from the Eye of Horus Podcast hosted a 1 day event at the Magic Vault here in sunny Brizvegas and as always it was a hit.


I was lucky enough to grab an invite and as this was a Centurion/Zone Mortalis event I quickly threw together some infantry based lists for my Traitor Dark Mechanicus forces. I am heavily leaning towards running a full Myrmidon cult army in the near future and this was the perfect event to try some more Myrmidon units out, they did not disappoint! I took the Mad Malagra Magos Prime again as my HQ and he personally slew two Alpha Legion Praetors in single combat and wrecked anything else that got close enough including a captured Ork Warboss that a GM dropped into one of my games! The combo of a paragon blade on a Magos combined with rad grenades and a rad furnace ensures instant death AP2 attacks all over the shop and a chainfist for back up with vehicles.

Face of Oblivion event


Face of Oblivion event 30k


Face of Oblivion 30k event


Now have some photos of all the amazing fully painted armies!

Face of Oblivion 30k event

30k Skitarii Hoplites

Myrmidons with Irradiation engines

Myrmidon Destructors

Magos 30k horus heresy

30k myrmidon and Hoplites


































Big shout out to the Eye of Horus crew for running such a sweet event with great terrain and tables! not to mention the fluff and flavor they put in with all the campaign and rule sets on the day. 






















Tuesday 21 February 2017

Horus Heresy 30k Projects, Mechanicum and Raven Guard: Dark Mechanicum Legio Cybernetica Painting Part 3 and Part 1 Raven Guard

My love for killer robots is unending and as such I have got my hands on some new addition to my Dark Mechanicum 30k army.

WIP Myrmidon Destroyer painting 30k

painting WIP Myrmidon squad 30k Heresy
I couldn't help myself and with a cheeky Myrmidon Destroyer unit for a solid addition to my Zone Mortalis lists, also a Macrotek with some servitors for cheap flamers and a Grav imploder.

WIP Mechanicum 30k horus heresy
The Knight Atrapos is a monster and will fit in very well as the lord of war choice for larger games and the new Vultarax Stratos-Automata is a vehicle hunting, haywire spitting drone of violence.

On the burner as well is an idea for a small 1250point 30k Raven Guard list. One of the biggest things I have learned about ZM games is mobility is king. The ability to forward deploy via infiltrate, scout or outflank is a massive game changer in ZM. Lots of first time players of ZM will bring very heavy slow units that only have a few counter but then due to the objective based nature of the majority of missions find themselves left out in no mans land or out of the action due to slow movement and the inability to quickly redeploy.

Raven Guard 30k test model WIP  
My idea for a Raven Guard paint scheme comes from the actual bird itself, the plumage of Ravens looks pure black from a distance but up close you will see they have a purple iridescent sheen to them. I wanted to try and replicate this somewhat on the actual marine models to try and move away from a pure black scheme. I achieved this by basing the model silver, then 2 coats of purple wash and then 2 coats of black wash. This was a quick and dirty test model but the effect did come through! with the static photos its hard to tell, but in reality on the table it looks black until a light source hits it and then the iridescent purple sheen shows through! Pretty happy and will now look at refining the process and mass producing a squad or two.
 
Raven guard 30k test model painting WIP
With Raven Guard you get all your infantry infiltrating and units such a vets or Mor Deythan squads coming with scout on top of that. In light I want to run a force with the theme of ship to ship infiltration or vacuum combat, think of this army as Raven Guard who conduct sabotage and infiltration of space stations, ships and the like in the cold vacuum of space but in a sneaky fashion. So lots of more heavy armour marks as opposed to the Mk4 to Mk6 you see most Raven Guard forces in and a heavy core of void hardened Mk3 for durability and space combat.